Whilst impatiently awaiting my fubarnii order to arrive, I started to think about how I would model and paint them. I read some great threads about various player derived clans and towns full of detail and fluff. I was wondering if this idea was too outlandish to consider.
I thought about a clan that had no fixed home. Really hope no one has already written about one. They had become so involved and dependent on trading that they gave up the idea of a permanent settlement and regressed back to a nomadic lifestyle.
At first I thought about a desert styled set of nomads much like the bedouin with howdahs on Belan etc.
Then I thought perhaps something more like gypsies with decorated wagons built in a style to match the buildings of the central empire.
I finally tried a wagon based on the mongol yurt. I have included a rough sketch to see what you all think (perhaps it needs more of an exotic look). I kinda would like to model one complete with attached baruk and small strings of enuk, just to see what it would look like in 3d.
These caravans would travel from town to town and bring essential trade from far away. As families travel with the traders, longer journeys are no obstacle. Bit worried about the wheels as I read somewhere that roads were less than successful as ambushers could rip up roads and lay obstacles. Are there carts in use? At this stage its just a seed of an idea so your thoughts would be most welcome, as sages and keepers of the game fluff
Oh and the sketch was done at work while trying to avoid boredom, so the detail on the belan comes from a photo on the preview page of one of the resin models.