Title: Sandbox Post by: Brandlin on July 12, 2010, 06:13:07 pm Just somewhere for me and you to dump interesting ideas or suggestions that don't fit anywhere else
Title: Re: Sandbox Post by: Brandlin on July 12, 2010, 06:17:41 pm like this kind of thing for a sloped bridge...
(http://lh6.ggpht.com/_RRKBhA-2I4w/TDtNzoRwWGI/AAAAAAAAC9M/Wi-cNG8TCfQ/sloped%20brideg.jpg) Title: Re: Sandbox Post by: Emberbreeze on July 12, 2010, 07:22:23 pm Interesting. How much would it take to make it stepped? Looks a little steep for a slope.
Title: Re: Sandbox Post by: Brandlin on July 12, 2010, 07:46:16 pm oh it would be stepped - thats just the basic block outline thrown together for speed ... its about a 1in 3 slope (rising 56.5mm over a length of 150.5mm dont ask why the sizes are so odd..its a long story!) kind of like the existing bridge, only rising from one floor up to the next.
maybe it could be combined with a stepped ramp to the floor... (http://lh6.ggpht.com/_RRKBhA-2I4w/TDth3vosU3I/AAAAAAAAC9k/LWXtCBHdMvM/ramp.jpg) and possibly then arranged like this ... (http://lh6.ggpht.com/_RRKBhA-2I4w/TDth8XcJYPI/AAAAAAAAC9s/QQa-OtjNd8Y/sloped%20bridge2.jpg) I have a feeling that this is going to become more of a "platformer" set of terrain at this rate. Title: Re: Sandbox Post by: Emberbreeze on July 12, 2010, 08:19:01 pm It is starting to feel a bit more like Mikes idea that the larger buildings evolve over time with extensions etc going on from time to time, adding a bridge to another more recent building for example.
I know one thing Mike is keen on is the intersecting cylinders of different diamaters, as it fits with this idea. Title: Re: Sandbox Post by: Brandlin on July 12, 2010, 08:35:26 pm I know one thing Mike is keen on is the intersecting cylinders of different diamaters, as it fits with this idea. Yeah i know - me too. I'm struggling a little to make kits like that though
I could do it straight away on my desk here with some postal tubes and strips of styrene stock - but thats differet to making and selling a kit. Just need some inspiration and brain juice. Title: Re: Sandbox Post by: Rick on July 13, 2010, 11:39:38 am Y'know you were talking about twiglet tubs and things for different sizes of tubes - just remembered that the co-op near me was selling them last week, so may not just be a seasonal thing.
Title: Re: Sandbox Post by: Brandlin on July 13, 2010, 06:33:30 pm really? that's odd as the websites say only provided at xmas... maybe those are stale old stock???
Title: Re: Sandbox Post by: Klute on July 13, 2010, 07:05:02 pm Dont try and kid us your bothered about whats in them !!!
MMMMmmmmMMmmmmm .... card tubes !! ;D Title: Re: Sandbox Post by: Brandlin on July 13, 2010, 11:25:57 pm mike suggested somewhere a bridge... you know one of them simple "how do we get over this little stream" kinda bridges. No twiddles, no shingle roofs, no cylinder, no fancy twiddly bits...
So I wondered about this basic shape. (http://lh5.ggpht.com/_RRKBhA-2I4w/TDzliU7v7kI/AAAAAAAAC-Q/oXMTD4_X5qE/humb%20backed%20bridge1.jpg) simple enough? But then i wondered.. "but what if its a bigger stream...?" So the old brain did this... (http://lh5.ggpht.com/_RRKBhA-2I4w/TDzliyZ9-sI/AAAAAAAAC-U/6GiRpxlkGAI/humb%20backed%20bridge2.jpg) oh i was pleased... nice and simple just like mike wanted right... But it could be a river... rather than a stream... Hmmm (http://lh4.ggpht.com/_RRKBhA-2I4w/TDzljA1D83I/AAAAAAAAC-Y/7tWI0Te8bB8/humb%20backed%20bridge3.jpg) There. Not one twiddly bit, and only nominal modularity. And for scale... (http://lh3.ggpht.com/_RRKBhA-2I4w/TDzlkMCmygI/AAAAAAAAC-c/aL08DtqRmGA/humb%20backed%20bridge4.jpg) Now it is entirely coincidental that the bridge height is the same as a single storey of the remaining buildings so could be used as a ramp up to a second storey entry on a building. And i don't know qute how the bridge width turned out able to take 2 30mm display bases alongside each other or why the length of each section is exactly the length of one of the wall sections. So simple and non twiddly enough mike? |