The World Of Twilight

Updates => Announcements and Releases => Topic started by: Carcharoth on June 21, 2014, 12:03:38 pm



Title: Twilight Scenario Design Contest 2014!
Post by: Carcharoth on June 21, 2014, 12:03:38 pm
I've just announced a Scenario Design Contest in the latest Kickstarter update (https://www.kickstarter.com/projects/1280484354/world-of-twilight-travels-through-anyaral/posts/884503)!

The Chronicles of Anyaral compilation book is coming along nicely, but there’s still work to do on it and I thought it might be fun to give you all an opportunity to make your mark on it with a little contest!

The Chronicles of Anyaral will have lots of scenarios, some drawn from previous books, others brand new and it would be fun to see if any of you can come up with some good ideas. If you would like to enter the contest then all you need to do is to come up with a new scenario!

General guidance for scenario design

  • Tell a story – write a short piece of prose to introduce the scenario, or at least a little bit of background. This is what adds flavour to a scenario and is the main thing I’ll be judging the contest on.
  • Choose a setting - where is this scenario taking place? In the centre of the Empire, the frozen North, the inhospitable Argoran wastes or somewhere else entirely? How does this impact the forces and the scenery?
  • Try to keep things relatively simple – don’t add in too many scenario specific rules! A few are of course okay, but try not to get carried away. Have a look at the scenarios in the first two books or the Travellers for examples.
  • Victory Conditions – How do you win? The important thing here is to have a clear way of deciding this. You can just use the standard ‘kill more than half your opponent’s elites’ as a starting point for either or both sides.
  • Keep it reasonably small – I’ve put a limit of 500pts per side. Some of the best scenarios only use a handful of figures. Force composition – if you can use models from the starter and expansion forces then that will make it much easier for people to play the scenario!
  • How many players? – Two player is the normal number for a wargame, but feel free to make a scenario for any number of players between one and four (Or even more if you’ve got a REALLY good idea).
  • Ask for help – if you’ve got a good idea then share it and get feedback. This is by far the best way to refine an idea. I’ll be watching the forum and I’m always happy to give my thoughts.

How the contest works…

This is being done as a fun little contest for anybody who would like to get involved! It’s going to be very short (my self-imposed deadlines are looming), so you have until the end of June to enter. You can either enter by emailing me or posting on the World of Twilight forum (message me here if you want to join!). I will pick a winner from all the entries I receive and if any of the ideas inspire me then I will try to find a way to include them in the book.

The winner will get a small prize and if I use your idea in any form then you will of course get a special mention in the book. I’ve not fully planned the prize yet, but if you aren’t getting a copy of the book already then I will send you one of those, otherwise I’ll throw in a little extra that I think will go well with your pledge.

Now, on with the thinking caps!


Title: Re: Twilight Scenario Design Contest 2014!
Post by: The Slann on June 21, 2014, 03:46:19 pm
Don't make me think on weekends ;)

okay, okay, brain is starting up  ;D



Title: Re: Twilight Scenario Design Contest 2014!
Post by: Kryptovidicus on June 21, 2014, 08:21:56 pm
Nice challenge, I'm still thinking about a possible scenario.
But nothing useful so far :-/.


Title: Re: Twilight Scenario Design Contest 2014!
Post by: Carcharoth on June 24, 2014, 10:32:06 am
Is anybody having any luck coming up with ideas?
The best starting point is probably to pick a couple of the starter forces, plus maybe an expansion force and think why they might be fighting. A travelling group of nobles trying to rescue a preepree from a vicious band of dhogu... Plutom testing out his latest inventions on a group of young devanu, or Danomar riding out to destroy something that plutom has been working on... Once you've got a rough story it gets easier to flesh out the details.
Feel free to use this thread to bounce ideas around!


Title: Re: Twilight Scenario Design Contest 2014!
Post by: The Slann on June 25, 2014, 04:10:04 pm
I have some ideas in my head, but won't have time till the weekend to formulate them.

I'll let you know then!


Title: Re: Twilight Scenario Design Contest 2014!
Post by: Kryptovidicus on June 26, 2014, 05:36:44 am
I also have some ideas. But I really need to check some things out rule- and pointwise.
It will probably be saturday before I'll post it.


Title: Re: Twilight Scenario Design Contest 2014!
Post by: The Slann on June 26, 2014, 05:23:46 pm
I also have some ideas. But I really need to check some things out rule- and pointwise.
It will probably be saturday before I'll post it.

agreed, before I write, I need to check all the old scenarios, and the points.

hope I don't mix up rules and stuff
"What do you mean an Imperial Valkyrie can't attack that sempa??" ;)



Title: Re: Twilight Scenario Design Contest 2014!
Post by: Carcharoth on June 27, 2014, 08:43:44 am
Looking forward to seeing what appears over the weekend!
As a reference point, all the starter forces are roughly balanced at around 250 to 280pts. I'm happy to share details of the book 3 models if anybody has specific questions.


Title: Re: Twilight Scenario Design Contest 2014!
Post by: Kryptovidicus on June 27, 2014, 04:55:39 pm
Most of the rules are in the Twilight Travellers, so I guess I'll take these as a base.


Title: Re: Twilight Scenario Design Contest 2014!
Post by: Carcharoth on June 29, 2014, 07:47:25 pm
Good job you've done too! Two entries so far, but there's still time for more  :)
(also, nothing to stop you entering more than once...)


Title: Re: Twilight Scenario Design Contest 2014!
Post by: Kryptovidicus on June 29, 2014, 08:06:55 pm
:) I assumed it was one entry/person.

There was a second idea I had in mind, but I'm not sure how to translate it into rules.
The idea is that a militia force is going to save some civilians which are captured by the Delgon and are forced to do heavy labor (situated near a mine). As I pictured it as a nightly raid, I was thinking about how the darkness can have an impact on the gameplay.
Perhaps the concept will also be a bit too heavy on special rules.


Title: Re: Twilight Scenario Design Contest 2014!
Post by: Carcharoth on July 01, 2014, 10:31:55 pm
Thanks for all the entries! Some excellent ideas there  :)
I'll go through them more carefully over the coming weeks and let you know what scenarios/ideas are making their way into the book.


Title: Re: Twilight Scenario Design Contest 2014!
Post by: Carcharoth on September 26, 2014, 07:32:59 am
I've been very slow announcing a winner for this contest, but I've not forgotten about it! I'll do an announcement over the next few days  :)


Title: Re: Twilight Scenario Design Contest 2014!
Post by: The Slann on September 28, 2014, 01:47:08 pm
Ohhhh... yeah there was a contest ;)

Just give us all the price :P


Title: Re: Twilight Scenario Design Contest 2014!
Post by: Kryptovidicus on September 28, 2014, 02:20:05 pm
Ohhhh... yeah there was a contest ;)

Just give us all the price :P

:) That would be cool. But I guess it is more about the glory of seeing one's idea appear in the new rulebook ;).


Title: Re: Twilight Scenario Design Contest 2014!
Post by: The Slann on September 28, 2014, 07:48:59 pm
Oh, that for sure too!