The World Of Twilight

Artwork => Painted Models and Scenery => Topic started by: Jubal on May 01, 2011, 09:55:46 am



Title: (Re)building Larigal
Post by: Jubal on May 01, 2011, 09:55:46 am
Okay, just got out my WoT collection and it's a mess. I mean a major one. A LOT of glueing to be done, some paint stripping needed in places, and to cap it all off I'm missing one militia spear and a knight's shield (I had a whole spare sprue of the spears, so Enarii only know where they went).

Sooo... I think it's time I actually rebuilt my force properly; varnish the models after I paint them so they don't end up looking horrible, probably invest in a proper carrying case, actually base the models, etc. I'll post updates both here and on my A Call To Arms page:
http://s1.zetaboards.com/A_Call_to_Arms/topic/2307569

Here goes!

(And yes, there will be pictures, just haven't taken 'em yet).


Title: Re: (Re)building Larigal
Post by: Brandlin on May 01, 2011, 10:27:04 am
Awww and I thought the subject title meant you wanted lots of building kits?

 :(

Always good to see people's collections though. Look after them properly this time though!


Title: Re: (Re)building Larigal
Post by: Jubal on May 01, 2011, 10:39:57 am
I was kinda careless mostly on account of being used to playing GW Dwarfs, which are fairly indestructible due to being very chunky indeed per unit weight of model.

And as for buildings, I certainly have plans to make the title more literal at some point - just need to get round to getting a debit card so I can actually buy things online more easily!


Title: Re: (Re)building Larigal
Post by: Jubal on May 02, 2011, 08:28:31 pm
One model down, quite a lot to go... Painted a rather spotty Erillai, supposed to be the ostentatious male but I now need to get some others to paint as duller Sempa. Also got the hunter's beast (name forgotten momentarily) painted and fully based, the first wholly completed thing (bar varnish, still need to get some) of my new force.

Ordered a proper carrying case today for future protection of models though. :)


Title: Re: (Re)building Larigal
Post by: Geckilian on May 02, 2011, 08:55:30 pm
Good to hear, any pictures at all?


Title: Re: (Re)building Larigal
Post by: Jubal on June 01, 2011, 05:34:42 pm
Varnish got but not used yet, and case has arrived.

Oh, and there's a sculpt on the workbench...  :)


Title: Re: (Re)building Larigal
Post by: Carcharoth on June 01, 2011, 05:46:12 pm
oooh... isn't it my job to tease about new sculpts  ;)

What are you sculpting?


Title: Re: (Re)building Larigal
Post by: Jubal on June 01, 2011, 07:25:43 pm
All will be revealed.

I mean, with luck you'll be able to work it out from the finished version. Don't expect anything looking at all good though. :P


Title: Re: (Re)building Larigal
Post by: Jubal on June 04, 2011, 12:21:56 pm
I'm still hopeful it'll be recognisable... need to find the charger for my camera's batteries, soon...


Title: Re: (Re)building Larigal
Post by: Megatron0 on June 04, 2011, 04:04:41 pm
I want to see now  :D

I enjoy seeing clan painted Fubarnii :D


Title: Re: (Re)building Larigal
Post by: Jubal on June 05, 2011, 09:06:41 pm
Sculpt complete!

Annoyingly, though, he can't fit on a small base despite having "small" as designated creature size, so I'm going to need to order a medium one specially..  :-[


Title: Re: (Re)building Larigal
Post by: Lost Egg on June 05, 2011, 09:36:11 pm
...or you could stand the model on a rock or bit of slate that just extends the base slightly.

HN


Title: Re: (Re)building Larigal
Post by: Jubal on June 08, 2011, 10:27:05 pm
Finally found the charger! Charging overnight, pics tomorrow!  ;D


Title: Re: (Re)building Larigal
Post by: Jubal on June 10, 2011, 05:23:08 pm
(http://www.wavcott.org.uk/CtA/Oregsmall.jpg)
Here's a pic of the green, it's not fantastic but it looks OK I think and is probably recognisably the Oreg Kopa. I suspect his back should arch a bit higher and he should also be rather wider/bulkier, I think he's more Sempa-sized at the moment. I think the feel is captured alrightish though, hopefully. Any commentness?


Title: Re: (Re)building Larigal
Post by: Lost Egg on June 10, 2011, 05:27:26 pm
Look good Jubal, and is instantly recognisable. I think your right it might be a bit small for a Kopa. What are you thinking for a paint scheme?

HN


Title: Re: (Re)building Larigal
Post by: Carcharoth on June 10, 2011, 06:56:25 pm
He looks great! Scale might be slightly off, but it is instantly recognisable, so you should be proud of yourself  :)


Title: Re: (Re)building Larigal
Post by: Jubal on June 12, 2011, 09:03:44 am
How much bigger do you think he should've been? And does anyone have any other feedback/advice?


Title: Re: (Re)building Larigal
Post by: Carcharoth on June 12, 2011, 10:42:45 am
He's your creature, so you are the best judge of scale! Does he feel the right size to you? He's relatively small at the moment, so possibly not that threatening physically. Big enough though.
Excellent first shot at a sculpt. He's a little bit blobby in places, particularly on the spines (always a challenge to get spines sharp! Maybe try a different putty (brown stuff or milliput), or sculpt the spines separately then stick them in place). That doesn't detract too much though.


Title: Re: (Re)building Larigal
Post by: Scalifano on June 17, 2011, 07:50:29 pm

Excellent first shot at a sculpt.

I thought the same thing when I saw the pic.  I knew what it was right away, so the 1st sculpt was very successful.  I had imagined the Oreg a bit bigger.  Originally I had imagined they might be about the size of a Dungeons and Dragons Bullete.

(http://www.toyarchive.com/Dungeons&Dragons/Prototypes/BulleteArt1a.jpg)

But a smaller model might actually make more sense as the Fubarnii might have an easier time controlling them for the fights.

If you have a patience for it, you should try to sculpt the oreg in three different sizes and see which works for you.  It might take a lot of work to do, but it would definitely make for good practice.  :)


Title: Re: (Re)building Larigal
Post by: Lost Egg on June 17, 2011, 07:55:25 pm
Either that or blow a pic of it up to a few different sizes and compare to a Fubarnii for scale.

HN

P.S. Cool image Scalifano


Title: Re: (Re)building Larigal
Post by: Scalifano on June 17, 2011, 09:02:44 pm

P.S. Cool image Scalifano

I wish it were my art.  :)  My drawing skills are severely in need of practice.  But my internet search-fu is pretty decent.  ;)


Title: Re: (Re)building Larigal
Post by: Jubal on October 11, 2011, 09:17:56 pm
I've retouched and varnished Gehran College's militia and traders now... it might be a while before Rakka gets the same treatment, but here are my rather inexpert attempts (I did basing as well this time). They're not on the standard of many of the painters here of course, but here we are:

My first basing attempt was the Graku, who's a nice lil' chap. I decided he looked like he might enjoy sun-basking on some limestone pavement or rocks or some sort;
(http://www.wavcott.org.uk/CtA/Graku.jpg)

Then Gehran college's main forces. Olanore is the hunched figure with the fancily modded staff and the cloak. The engineer is just as standard with no conversions, as are the militia.  I made tiled bases just by filling the scenic base with greenstuff then cutting tiles into it. The frontmost militia with the shiny stuff is the captain (the silvery guy in the background is his second in command, for fluff purposes). A short of all of them, then just the militia formed up in a neat triangle to receive unwelcome guests...
(http://www.wavcott.org.uk/CtA/Gehran_All.jpg)
(http://www.wavcott.org.uk/CtA/Gehran_Mil.jpg)

And finally the traders. I was prolly most pleased with these guys, I like the paint scheme on the Baruk (it's inexpertly applied, but so's everything here). I again filled the bases with greenstuff, messed it up a bit, made a few low-lying leaves and moss, then added the foliagey type stuff and some small rocks. It begs the question of why the college's animals conform to the college colour scheme, but given the wealth and age of the college I can just imagine hunting down breeds to match their chosen colour to be just the sort of thing they'd do.
(http://www.wavcott.org.uk/CtA/Traders.jpg)


Title: Re: (Re)building Larigal
Post by: Carcharoth on October 11, 2011, 10:24:52 pm
Hi Jubal! Good to see you around. You've been very productive as well - good to see Larigal's forces taking shape  :)


Title: Re: (Re)building Larigal
Post by: Lost Egg on October 12, 2011, 07:30:20 am
Good work Jubal. I really like that your forces have a story behind them that ties in with the colour scheme.

I always think that one of the most important aspects of painting is to unify the force with colour, making them look like they belong together; something you have done well. The paint does look a little thick, perhaps try watering it down slightly. A grand force overall and am loving the GS bases.

HN


Title: Re: (Re)building Larigal
Post by: Megatron0 on October 12, 2011, 10:10:06 pm
Great to see more painted models and you back on the boards! :D keep up the good work


Title: Re: (Re)building Larigal
Post by: Jubal on December 08, 2011, 01:34:09 am
Current plan is to get Rakka done and based over Christmas, then maybe start on either militia unit #3 (the only other college to field a decent size militia is Terarl, I'm not going to do all seven or eight of 'em with large militias, the rest will be specialists and character models) or possibly do Iual as a Belan/Baruk topped conversion, or make some Engineer conversions. Or possibly the idea for a "mayor's guard" of Dhogu, gurkha-styley, which would be fun to do. So much choice. And so little time, as my lack of activity indicates...


Title: Re: (Re)building Larigal
Post by: Jubal on December 31, 2011, 11:33:12 am
The one thing I can always be sure of about superglue; the thing it will stick to least will always be what I want to glue together, and the thing it will always bind to instantly will be my hands..


Title: Re: (Re)building Larigal
Post by: Lost Egg on December 31, 2011, 11:50:22 am
:D

Exactly what it was originally designed to do, from the Vietnam war I believe.

HN


Title: Re: (Re)building Larigal
Post by: Megatron0 on December 31, 2011, 09:29:38 pm
:D

Exactly what it was originally designed to do, from the Vietnam war I believe.

HN

Correct :D


Title: Re: (Re)building Larigal
Post by: TuffSkull on January 02, 2012, 01:24:13 pm
it is indeed good at its original purpose, but what of the many projects you proposed last month?
I am Intruiged by the possibility of seeing Gurkha style Delgon...


Title: Re: (Re)building Larigal
Post by: Jubal on January 02, 2012, 01:39:33 pm
I'm still trying to slowly get my second college's militia done and based; other projects will have to wait until after my six January exams I fear.


Title: Re: (Re)building Larigal
Post by: Jubal on June 05, 2012, 02:35:45 pm
Started work on the second college (Rakka) again; building some crazy-paved bases for the militia, and the herders are nearly done.  :)