The World Of Twilight

World Building => Creature Creations => Topic started by: Klute on May 27, 2010, 03:06:54 pm



Title: Arisianii
Post by: Klute on May 27, 2010, 03:06:54 pm
Get the ball rolling.

Quick sketch of a race of fairly primative creatures. Disntant relatives of the Fubarnii, these creatures are very similar with the major differences being longer limbs and a bony horn like protusion on their heads. They use this mainly for scraping away surfaces to get bugs and such. They have a stooped gait but are very high reaching when fully stretched. They do mainly walk on their 2 legs but are known to resort to all 4 limbs when moving fast, using arms more as a balance aid than propulsion. They wear some clothing. Mostly just the torso area. They hate rain though and are known to use smaller fungi as hats.
They use spears and axes. Flint like stone for the heads and a fibre/resin mix for handles. Same mix is used for armour for the groups warriors though it is not abundant.
They live in basic tent like dwellings in areas where giant fungii are to be found.

(http://img.photobucket.com/albums/v239/Klute/arisianii.jpg)


Title: Re: Arisianii
Post by: Jubal on May 27, 2010, 04:18:16 pm
Ooh, Fubarnii cavemen. Nice... what are the Fubarnii's attitude to these guys? How big are they by comparison to their sentient cousins? Do the Devanu keep them captive or use them at all?


Title: Re: Arisianii
Post by: Klute on May 27, 2010, 04:36:40 pm
They are pretty much on the same eye level as Fubarnii. That is of course with the stooped gait. If they stood like Fubarnii they would be considerably taller.

They do like caves but prefer dark "forrest" areas where they can build elevated watch towers etc.

They dont have much contact with Fubarnii. Only occasional traders will venture into thier camps. The resin is very sought after by Fubarnii enigineers so the traders have a resin for cloth deal going on. It has been known for traders to hire the services of some of the better trained warriors and scouts to help them cross more dangerous areas.

They have regular interaction with Devanu. Scouting groups are often sent out to keep tabs on Devanu and the main larger camps are quite well defended being built above ground level.


Title: Re: Arisianii
Post by: Carcharoth on May 27, 2010, 09:21:34 pm
Interesting stuff! I could maybe think of them as just being a slightly different race of Fubarnii rather than a different species - the Fubarnii are very genetically diverse so that wouldn't seem out of place.


Title: Re: Arisianii
Post by: Klute on May 27, 2010, 10:16:29 pm
I suppose the main difference is the "horn", though that could be explained away using natural selection ( well I mean a method that someone who knows these things better lol).

Looking again I think the arms should be longer.


Title: Re: Arisianii
Post by: Carcharoth on May 27, 2010, 10:47:30 pm
Pretty much everything can be explained away using natural selection (and random mutations) :)
The horn doesn't seem to be too extreme a difference. When does it appear? Do they have it from birth, or does it develop during the jenta, sempa or kopa lifestage?


Title: Re: Arisianii
Post by: Mr Teufel on June 10, 2010, 11:05:48 am
Maybe the horn is an 'egg tooth' that Fubarnii loose in early childhood, but this mob retain and it grows as they do. I see them as a Neanderthal-equivalent.