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Author Topic: Twilight Ramblings 1 - Military organisation within the Empire  (Read 3514 times)
Carcharoth
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« on: August 26, 2012, 02:42:11 pm »

The Empire was formed when the Fubarnii finally overthrew the Devanu. Gar Loren, the capital city of the Empire lies near the location of the events that sparked the fall of the Devanu, over the ruins of the first Devanu tower that fell. The 'revolution' spread rapidly out from that tower, with other towers falling as the Devanu were chased back. After the initial rapid expansion the fleeing Devanu were pushed back into territories occupied by other Devanu. Some canny Devanu took in the refugees and formed pockets of resistance against the attacks, but in most cases the refugees fought with the local Devanu, leaving the victors weakened when the Fubarnii attacked.

The first free Fubarnii villages formed at Gar Loren, and it was obvious that they would need a strong defensive force, and Arain became the first Commander of the Fubarnii Empire. He founded the force that has now become the Knights of the Empire, setting up breeding programs for the enuk and training up hoofknights and cavalry. As the Empire expanded he set up garrisons that were tasked with defending the newly forming villages, as well as providing troops, weapons and enuk that would join the Empire’s expanding army, and continue to push back the Devanu.

The clans were formed based on the old borders of the Devanu territories, with each clan effectively drawing together villages that were ruled by the local Devanu tribes. The formation of the Clans was largely overseen by the representatives of the Empire, some appreciation for the local politics. In most cases this worked itself out fairly quickly, but in some cases the borders were somewhat more contentious. This is particularly the case for clans far from Gar Loren – they were freed later in the revolution, and suffered the worst under the Devanu. Often they were forced to fight their own battles, with the Empires troops only mopping up the Devanu remnants when they finally arrived.

The Clans themselves are large organisations that pretty much look after their own politics. They pay taxes to the Empire, as well as young Fubarnii to be trained up as Knights. For some clans this is a great honour, for others it is a costly tax, particularly if they need their own troops for their militia. The knights are generally trained almost from the time they hatch in centralised garrisons, and once trained, it is quite rare for knights to serve within their own clan’s territories. Knights are also enlisted for life, so it is not unusual for knights to lose any connection to their family and clan, instead being fully absorbed into the military force. Elderly knights may return home, but are just as likely to settle in an area where they have served.
Each Clan will have a number of cities and towns that are overseen by the Clan Councils. The selection of the Council varies from clan to clan, but there will always be a representative of the Emperor with at least a nominal position on the Council. These representatives keep an eye on the clans and are responsible for seeing that the Emperor’s Knights troops are provided upon request. They will often ‘go native’, but as long as they are employed by the Emperor they are considered to be citizens of Gar Loren. The Emperor’s knights never get involved with local politics, and are solely intended for keeping an eye on the ever-present Devanu threats. Individual Clans will have local militia. In clans near the Empire’s centre they are basically there to enforce the laws, but further out they are more often used to defend villages from Devanu, or escort travellers through their lands. In some cases they will be involved in clan border disputes. Border disputes are usually kept at a small scale as the threat of the Emperor withdrawing the Knights from a Clan’s lands is normally sufficient leverage to encourage the Clans to come to an agreement. Only rarely has the threat of the Knight’s withdrawing actually been followed through, and the offending clans rapidly realised quite how much they rely on their defenders. Within a very short period the Clans resolved their issues and begged the Emperor to return his support.
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Lost Egg
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« Reply #1 on: August 28, 2012, 06:48:12 am »

I like the changes, rounding out the organisation of the military and setting the seed of future discord & rivalry in the Empire.

HN
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