Always feel free to resurrect old ramblings threads - you won't get any complaints!
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Let me know what you think!
Sounds pretty nasty. I do have a couple suggestions to "maybe" make the rules a bit more streamlined (easier to follow while gaming).
If you say that the Frugin can sense the "panic" of their neighbors, then perhaps the rules can be based on "bases" of frugin rather than having to deal with so many 2" and 3" templates. The size of the template would just have to be decided upon... 3" diameter? 4" diameter? A CD? Or anywhere from 3"-6" in diameter.
1. If model moves within a frugin base, or ends its move in contact with a frugin base, or if there are models in contact with a frugin base during a combat, the base may release a cloud of spores.
1a. A model which starts its move inside a frugin base must roll a die. A roll of 4, 5 or 6 causes the base to spore. If the model moves cautiously, then a roll of 6 causes the base to spore. A model may always choose to cause the base to spore (he just kicks a frugin).
1b. A model which ends its move in contact with a frugin base can cause the base to spore if he wants.
1c. Any figures in combat inside, or touching, a frugin base will cause the base to spore on a 4, 5 or 6.
2. When a base spores, all the frugin on the base release a cloud of spores. Any figure inside or touching the base is affected by the cloud. Any figure within 1" of the base, or in combat with any figure in or touching the base, is affected on a roll of 4, 5 or 6.
2a. The affects take place immediately, right when the base spores.
2b. The spore cloud remains for the rest of the turn. Any model moving to within an inch of the base is affected on a 4, 5 or 6, and any figure moving into the template is automatically affected.
2c. At the end of the turn, roll a die for each base that currently has a cloud. On a roll of 5 or 6 the cloud stays for the next turn (perhaps the frugin keep pumping out spores - this way you don't have to worry about the clouds drifting).
3. The affects of the cloud would be as you already wrote. Take tough check - stop movement and all stats halved on failure, -1 to combat and support if passed. And can't regain stamina in either case.
A model could potentially be stuck in a cloud for an entire game - very nasty indeed!
Of course, a Gushrak would be immune. I'd love to see a frugin farmer model! (Perhaps I'll need to break out some green-stuff and have a go.)
I could also imagine a "frugin bomb" or "frugin grenades". Perhaps the farmer could be carrying frugin grenades.