The World Of Twilight
December 16, 2018, 01:03:14 am *
Welcome, Guest. Please login or register.

Login with username, password and session length
News: Welcome to the World of Twilight forum!
Automatic registration has been disabled, but if you are new and wish to register then just send me an email (m.thorp@talk21.com) and I'll sort it out. Don't forget to say what username you would like!
 
Pages: 1 ... 5 6 [7] 8 9 10
  Print  
Author Topic: Klute's Blog  (Read 31784 times)
Carcharoth
Twilight Creator
Administrator
Distinguished Engineer
*****
Posts: 2600



« Reply #90 on: April 13, 2011, 08:49:35 am »

I do like the way crocodile games do their little extras - that is something I orginally wanted to do more of. I'll see what I can do going forward and Mark is good at doing little pieces anyway. Smiley
One of the new scenarios does involve capturing a priest, so it would be good to do an injured priest as a counter at some point.
Logged
clam
Senior Apprentice
***
Posts: 117



WWW
« Reply #91 on: April 13, 2011, 10:52:44 am »

I do like the way crocodile games do their little extras - that is something I orginally wanted to do more of. I'll see what I can do going forward and Mark is good at doing little pieces anyway. Smiley
One of the new scenarios does involve capturing a priest, so it would be good to do an injured priest as a counter at some point.

Another cool 'marker/objective' would be a nest. Always wanted to see how you've pictured a Devanu's nest. Other cool items would be be eggs - or shell of them. But don't forget doing undead Fubarnii's and other beastly skulls. Really want some to add some flavour to my bases.
Logged

My painting-blog: Clamshells and Sea Horses
Klute
Creative bod
Development Team
Qualified Engineer
*
Posts: 375



« Reply #92 on: June 05, 2011, 02:28:50 pm »

Been farrrrrr to long since I updated this thread so here goes.

Now the slinger captain and hunter are out of the way Ive gone back to the original herders I did. Just going to strip the kit from them and rework the shoulder joints to fit the ball/socket style I prefer now. These guys will have 2 sets of arms, bent and straight, and there will be a few odds and ends to add to them. Not sure if these 2 would end up as the civilians Im planning or I will do some new ones for those. I would like to end up with a coherent "pack" for the civvies tbh. eg 3 bodies, 3 heads, 3 pairs of arms, few sprues of kit. Mikes the boss though so its his call.
BTW I will rework the original sling staves to fit these guys too.



Heres some random stuff....




Oh and a sneaky peek at the Noble   Wink
Logged
Lost Egg
Lord of Engu
Administrator
Distinguished Engineer
*****
Posts: 986



« Reply #93 on: June 05, 2011, 03:37:21 pm »

Awesome work Klute. I like the sound of your plan for the civilians and the noble is shaping up well.

Is one of the items a plate with bugs on?

HN
Logged
Carcharoth
Twilight Creator
Administrator
Distinguished Engineer
*****
Posts: 2600



« Reply #94 on: June 05, 2011, 06:59:31 pm »

Loving all the extras. Those will have to be sprued up Smiley
Those herders will really round out the herder subculture nicely. Can't wait to see how the noble turns out!
Logged
Megatron0
Merchant of Enipel
Distinguished Engineer
*****
Posts: 621



« Reply #95 on: June 05, 2011, 07:20:08 pm »

yes! That noble is looking great I will deff be picking a few of those guys
Logged

maccioniath
Apprentice
**
Posts: 52


« Reply #96 on: June 05, 2011, 08:13:49 pm »

If I may be so bold, the only thing the herders are missing are bedrolls or pelts, something to keep them warm through those cold nights on the plains. I love what you've done so far.
Logged
Klute
Creative bod
Development Team
Qualified Engineer
*
Posts: 375



« Reply #97 on: June 05, 2011, 09:26:04 pm »

Thanks for the comments.
Re the herders and bedrolls and pelts. The mounted guys and the hunter have bedrolls. Its definitely worthy of being added to the odds n ends list though.

"Those herders will really round out the herder subculture nicely. "
Hmm I was thinking it would be a cop out using these in place of some new figures for civilians. I think a good plan would be to have these 2 in a herder themed pack.

"Is one of the items a plate with bugs on?"
Lol yeah. I sculpted a tiny beetle and made a press mould for it. Its so easy to roll out a length of putty and stamp dozens of the buggers. Will likely pile the plate up with them. Want to so some fish type food too and fruit looking stuff.
Logged
Carcharoth
Twilight Creator
Administrator
Distinguished Engineer
*****
Posts: 2600



« Reply #98 on: June 05, 2011, 09:29:37 pm »

Bedrolls etc would typically be carried on the enuk - a herder would never go too far from his/her mount.

Clever stuff with the garkrid!
Logged
Laughing Ferret
Apprentice
**
Posts: 64



WWW
« Reply #99 on: June 05, 2011, 10:01:06 pm »

these look great!
I really like the elder and his bent walking stick.
great extra bits too. I love to convert, so these look very tempting
Logged
Scalifano
Spam-hunter
Senior Apprentice
*
Posts: 133



« Reply #100 on: June 06, 2011, 04:01:59 am »

Things are looking great!

Wouldn't it be cool, if you could sculpt 2 or 3 different hat options for the noble?  Just an idea.

And make more pots and other extras, if Mike is going to cast them, I would for sure buy some Smiley
Logged
Klute
Creative bod
Development Team
Qualified Engineer
*
Posts: 375



« Reply #101 on: June 06, 2011, 03:12:55 pm »

Wouldn't it be cool, if you could sculpt 2 or 3 different hat options for the noble?  Just an idea.


Thats what will most likely happen. I will certainly do both styles that Mike sketched and probably other variants. What ends up being sold I dunno yet but I dont see why a couple of variations wont make it.
Logged
Klute
Creative bod
Development Team
Qualified Engineer
*
Posts: 375



« Reply #102 on: September 18, 2011, 09:29:38 pm »

Just a quick update to show Im still in the land of the living lol.
Ive finished the second civilian and the third is coming along nicely with the 2 noble guards. Not finding much sculpting time recently but hope to get these 3 well on their way over the next couple of weeks.
Ive also added to the pile of "maybe usefull stuff". Done a bundle of crops and a lyre.

Will try to get some wip pics up.
Logged
Emberbreeze
Development Team
Senior Apprentice
*
Posts: 200


« Reply #103 on: September 18, 2011, 09:50:32 pm »

Excellent, saw the noble in the flesh on Friday and it is great. Interesting to see what you do for the guard, and what Mike comes up with for rules.
Logged

Megatron0
Merchant of Enipel
Distinguished Engineer
*****
Posts: 621



« Reply #104 on: September 18, 2011, 11:26:02 pm »

Excited! excited! excited!
for a clan based around nobles this is great news Smiley
Logged

Pages: 1 ... 5 6 [7] 8 9 10
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.11 | SMF © 2006-2009, Simple Machines LLC Valid XHTML 1.0! Valid CSS!