The World Of Twilight
March 28, 2024, 06:08:43 pm *
Welcome, Guest. Please login or register.

Login with username, password and session length
News: Welcome to the World of Twilight forum!
Automatic registration has been disabled, but if you are new and wish to register then just send me an email (m.thorp@talk21.com) and I'll sort it out. Don't forget to say what username you would like!
 
Pages: 1 2 [3] 4 5 ... 10
  Print  
Author Topic: Klute's Blog  (Read 73653 times)
Klute
GeorgeFuTNA
Development Team
Qualified Engineer
*
Posts: 375



WWW
« Reply #30 on: September 10, 2010, 09:41:21 am »

TBH I would leave the heads well alone , at the most do a head sprue for conversions.

Maybe a good practice from now on would be to sculpt the weapon arms seperate. At least that means different units based on weaponry is easy enough. Im already doing this with the mounted ones and plan on doing spear arms for the herders already done.



EDIT after Brandlin.
Im not sure on the mechanics of the game itself but it looks like a skirmish based game is more suited to a range of character models as opposed to lots of rank and file. So I think I agree with what your saying. However it would be good sense to have a few basic rank and file types for each force for people to bulk out large forces if they so wish.
I think what I said above about models with just weapon arms seperate would work for that. Start with one figure with interchangeable weapon arm. As long as the fit is matched well then any variant of weapon could be done (within reason).
Logged

Les medecins choisissent www.viagrasansordonnancefr.com aide aux malades
Brandlin
Official Fubarnii Architect
Distinguished Engineer
*****
Posts: 762



WWW
« Reply #31 on: September 10, 2010, 10:12:57 am »

I agree about the skirmish nature of the game... but even so fielding 2-3 striders or derakeers, or 10+ militia doesn't seem uncommon from the reports I have seen.

I admit to preferring larger scale battles - maybe my "rank em up" prejudice is showing through?
Logged

Brandlin - Home of Laser cut styrene building kits - NOW OPEN!

"Engineers are too precious a resource to let go wandering the open countryside" - Emberbreeze 9/11/11
Carcharoth
Twilight Creator
Administrator
Distinguished Engineer
*****
Posts: 2640



« Reply #32 on: September 10, 2010, 11:41:49 am »

Even for small games Twilight uses reasonable numbers of standard fubarnii troops - I would expect to have at least 10 basic fubarnii for either Delgon or Empire forces, probably more. For the two Fubarnii cultures I see there being interesting characters supported by the basic troops.
 
Having only two basic poses for each of those troop types is a bit limiting at the moment, but the duplication is less obvious in skirmish formations than would be the case if you ranked up the figures. It's definitely on my list of things to sort out!
Logged
Klute
GeorgeFuTNA
Development Team
Qualified Engineer
*
Posts: 375



WWW
« Reply #33 on: September 14, 2010, 11:10:53 am »

Bah sculpting slowed down again a bit. Got 3 new spears done though for the mounted herders. Done the hooves on those guys too and started the fixed arms.

EDIT for pic

« Last Edit: September 14, 2010, 11:26:28 am by Klute » Logged

Les medecins choisissent www.viagrasansordonnancefr.com aide aux malades
Bethar
Administrator
Senior Apprentice
*****
Posts: 104



« Reply #34 on: September 14, 2010, 02:44:59 pm »

They are looking very good!  The enuk are very expressive.
Logged
Carcharoth
Twilight Creator
Administrator
Distinguished Engineer
*****
Posts: 2640



« Reply #35 on: September 14, 2010, 05:27:29 pm »

Oooh, this is the first time I've seen these pics!

Those are looking great - the weapons in particular are very crisp.
The rider on the left is sporting the latest fashion in high-waisted belts, while the one on the left has clearly been eating a few too many mushroom pies. Smiley
Logged
Klute
GeorgeFuTNA
Development Team
Qualified Engineer
*
Posts: 375



WWW
« Reply #36 on: September 14, 2010, 07:06:15 pm »

 Angry  Angry  Angry

You designed the damn things.  Tongue

You do realize that you are now going to get a hugely obese Fubarnii corrupt trader along with a very scantily clad "slave sempa".  Wink
Logged

Les medecins choisissent www.viagrasansordonnancefr.com aide aux malades
Carcharoth
Twilight Creator
Administrator
Distinguished Engineer
*****
Posts: 2640



« Reply #37 on: September 15, 2010, 08:30:25 am »

I never said those were bad features! I like 'em  Smiley

A hugely obese trader (with pet Pre Pre) will eventually appear in the range, but the scantily clad slave is a new idea... That might be a tad too disturbing though Undecided
Logged
Klute
GeorgeFuTNA
Development Team
Qualified Engineer
*
Posts: 375



WWW
« Reply #38 on: October 05, 2010, 01:37:42 pm »

Holy mackrel its been a while since an update from me  Shocked

Mounted herders are nearly done just working on the weapon arm options and some minor details. Had to shorten the upper arms a bit too. No pics yet sorry.
Logged

Les medecins choisissent www.viagrasansordonnancefr.com aide aux malades
Jubal
Engineer of Larigal
Qualified Engineer
****
Posts: 331



WWW
« Reply #39 on: October 05, 2010, 06:55:12 pm »

The pelvic area I assume wouldn't be considered revealing/important to Fubarnii, since the sexual organs are in the main body am I right?
Logged

WoT Reporter and editor of A Call To Arms.

Klute
GeorgeFuTNA
Development Team
Qualified Engineer
*
Posts: 375



WWW
« Reply #40 on: October 05, 2010, 09:13:50 pm »

You most certainly are correct. Chest area if I recall but not sure on the "physical" form of said organs. Hopefully it will be something hidden away until needed like a snakes ;-)
Logged

Les medecins choisissent www.viagrasansordonnancefr.com aide aux malades
Klute
GeorgeFuTNA
Development Team
Qualified Engineer
*
Posts: 375



WWW
« Reply #41 on: November 28, 2010, 01:44:23 pm »

Been a long time since last update. Mounted herders/light cavalry are in Mike's posession. Here's a quick pic of them...



Two figures with optional arms. Enuk heads are interchangable with the other enuks too. Should get a decent bit of variety from them.

On the corks at the moment are a hunter/beastmaster type figure. Im subconciously edging toward a shepard look it seams but that could change. Also reposing the 2 beasts Ive already done. The hunter and a couple of skitterers would make a nice pack I reckon.
Logged

Les medecins choisissent www.viagrasansordonnancefr.com aide aux malades
TheGremlin
Senior Apprentice
***
Posts: 141


« Reply #42 on: November 28, 2010, 05:54:41 pm »

Awesome: A characterful addition to the range!
Logged
Klute
GeorgeFuTNA
Development Team
Qualified Engineer
*
Posts: 375



WWW
« Reply #43 on: December 09, 2010, 09:53:42 am »

Thanks Gremlin  Grin

UPDATE

Skitterer is reposed and "finished". Scavenger is reposed but still needs bulking and skinning.
Beast master is well under way. Weapon is done and will need some feedback. Gone for a kind of staff with a large hooked end, something practical for handling animals while still quite nasty knocked on the head.
Pics soon promise.
Logged

Les medecins choisissent www.viagrasansordonnancefr.com aide aux malades
Brandlin
Official Fubarnii Architect
Distinguished Engineer
*****
Posts: 762



WWW
« Reply #44 on: December 09, 2010, 10:10:55 am »

Gone for a kind of staff with a large hooked end, something practical for handling animals while still quite nasty knocked on the head.

ooo sounds quirky and interesting - you know that it doesn't exist without pictures though!
Logged

Brandlin - Home of Laser cut styrene building kits - NOW OPEN!

"Engineers are too precious a resource to let go wandering the open countryside" - Emberbreeze 9/11/11
Pages: 1 2 [3] 4 5 ... 10
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.11 | SMF © 2006-2009, Simple Machines LLC Valid XHTML 1.0! Valid CSS!